Proceedings

ISSN: 2179-2259

    • en Inglês
      • pt-br Português
  • Computing
  • Art & Design
  • Culture
  • Industry
  • Tutorials
  • Games For Change
  • Simulation Workshop
  • Committee

Tutorials

  • Preface

    Regards to all.

    The eleventh issue of the Brazilian Symposium on Computer Games and Digital Entertainment shows the evolution of the field and the growth of the community in Brazil. This annual event of the Special Committee of Games and Digital Entertainment (CE-Jogos) of the Brazilian Computer Society (SBC), promoted also with the support from the Brazilian Association of Electronic Games Development Companies (ABRAGAMES) has grown in size, number of tracks and participants continuously. The proceedings of the tutorials track include the support material for the six tutorials that were selected for presentation in the event, formatted as technical papers.

    The Tutorials Track of SBGames is a space for integration between researchers, students and industry professionals. We have from introductory themes to presentations of the state of the art, intended for different audiences. The high quality of the tutorials shows the interest of the community related to digital games in sharing experiences and knowledge. Therefore, we thank all of the authors, program committee, reviewers and organization committee that, together, have contributed to create such a diversified and complete event.

    To all the attendees, we wish that the Symposium may be an interesting and rewarding experience.

    Regards to all and see you in Brasilia.

    Marsal Branco (Feevale University)
    Silvano Malfatti (Tocantins Foundation University)
    Marcus Lamar (Brasília University)
    Tutorial Chair´s, 2012

 

Point Based Graphics e Aplicações em Jogos
Luciano Silva (Universidade Prebiteriana Mackenzie)

Introdução ao Desenvolvimento de Games com GWT e HTML5
Ely Prado (Ufscar / Libertas Faculdades Integradas / Unifran)

Organizando os mapas de iluminação dos assets de arte para os motores de jogos: considerações metodológicas para o caso da produção voltada ao motor de jogos UDK
Luís Petry (Pontifícia Universidade Católica de São Paulo), Eliseu Lopes (Pontifícia Universidade Católica de São Paulo), Maigon Pontuschka (Universidade Federal de Rondonia), Felipe Dacal Fragoso (Centro Universitário Senac), Gabriel Marques (Pontifícia Universidade Católica de São Paulo), Winna Zansavio (Pontifícia Universidade Católica de São Paulo)

A evolução das técnicas de Inteligência Artificial
Bruno Duarte Corrêa (Universidade de São Paulo), Thiago Pastor (Universidade de São Paulo)

Introdução ao Unity
Jay Santos (Unity Technologies)

Gameficação – Uma análise das técnicas de engajamento atualmente utilizadas
Dennis K. Colelho (Univali), Alexandre Sena (Universidade Federal de Santa Catarina – UFSC)
  • SBGames 2012

     

    2, 3 e 4 de Novembro de 2012
    Centro de Convenções Ulysses Guimarães
    Brasília - DF

    Organização:
    Sociedade Brasileira de Computação
    Universidade de Brasília

    contato@sbgames.org

SBGames 2012. Copyright © 2011 All rights reserved.

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